Meteor tooling

author and contributor, 2013–2019

The software provided a Unity SDK, an admin package, deployment tooling, and billing for Meteor, the real-time JavaScript framework behind the early Hidden Switch games and Workpop.

Covered in Unity Discussions Meteor Forums Designveloper

In the mid-2010s, Meteor provided the real-time multiplayer backend for early Hidden Switch games and for Workpop. The work here comprises the supporting software built around that system.

Meteor-Unity is the largest component, a software development kit that uses Meteor’s DDP protocol for Unity clients. It provided the multiplayer layer for several games and picked up users outside them.

The remaining components address operational needs, including an administrative package and a shared billing package. The work also includes contributions to demeteorizer for Node deployments.