General Assembly: Million Dollar Games

instructor, 2013–2014

An evening introduction to game design taught at General Assembly in Santa Monica, produced by Lauren Hayes.

An evening class in game design at General Assembly’s Santa Monica campus, for people with no prior experience of a game engine.

The course begins with the economics of games rather than with mechanics: how a game earns money, what a player does second to second, and what brings a player back the next day. Design fundamentals follow from there. Lauren Hayes produced it for Scopely.